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DIPLOMA & BACHELOR DEGREE OF DIGITAL ART

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Learn how to translate concepts and ideas into captivating imagery as a concept artist or 2D animator for film and games.

diploma-icon-00 Qualification

Diploma of Digital Art
Bachelor of Digital Art

 
duration-icon Study Duration

Diploma - 6 months
Bachelor - 2 year intensive
Part-time options available

 
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Weekly online classes
Feedback and support

 
entry-requirements-icon-00 Total Subjects

Diploma - 6 subjects
Bachelor - 18 subjects

 
course-fees-icon-02 Course Fees

Diploma - $16,664 AUD
Bachelor - $49,992 AUD
FEE-Help Available

 
start-date-icon-00 Start Dates

January 
May
September

 

CAREER-FOCUSED INDUSTRY TRAINING

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Paint a vibrant career in digital art with guidance from experienced artists

Become a professional concept artist, illustrator, or 2D animator! Study digital art and develop the skills to effectively translate concepts and ideas into compelling visuals for film, video games, and publishing. With support and feedback from established artists, get hands-on experience creating industry-standard artwork in Photoshop or Toon Boom Harmony and learn how to work with client briefs to ensure you're job-ready.

Why study digital art at CGSI:

  • Choose an area of specialisation to build highly focused conceptual, creative, and technical knowledge and skills
  • Create industry-level work that studios will notice
  • Master relevant industry software
  • Graduate in less time than a typical degree - two years instead of three
  • Access FEE-HELP to secure no upfront fees (eligible students only)
 

CG Spectrum Institute is registered with the Tertiary Education Quality and Standards Agency (TEQSA), ensuring students receive a high-quality education and graduate with reputable qualifications.

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COMPREHENSIVE INDUSTRY TRAINING

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Along with essential training in industry software, we foster creativity and teach critical thinking and problem-solving to produce industry-ready graduates.

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Build industry-focused, specialised technical and creative skills through rigorous practical and theoretical training.

 
conceptual-learning-icon-03 Conceptual Learning

Learn the underlying concepts and principles that govern the creative industries and how to apply them as a working artist.

 
real-world-application-icon-02 INTERPERSONAL SKILLS FOCUS

Gain essential skills for success in the real world, including communication, problem-solving, management, and leadership.

 
industry-leadership-icon-01 Industry Leadership

Learn from and network with professionals and academic thought leaders within the world of creative technology.

 
academic-rigour-icon-01 Interactive Training

Engage in hands-on study and assessments that provide a compelling, practical learning experience to prepare you for the industry.

 
job-outcomes-icon-02 Career-driven Outcomes

Graduate job-ready with a holistic skillset, polished portfolio or showreel, and support from our career services team.

 

"CGSI has designed a program that stands out amongst existing competitors through its mentorship which allows students to genuinely engage with industry folk.”

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Jamy ZinkVice President Luma Pictures

“I'm personally so thrilled these courses are being launched and have been crafted with so much care and real-world industry consideration.”

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Blake MizziCo-Founder & Design Director, League of Geeks

“CG Spectrum is the first place we look to find quality graduates for junior positions.

 

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Simon RosenthalHead of VFX, Framestore

“This course fills a skills gap in our industry that has lasted far too long. It's really great to see a school being so aligned with industry needs.”

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Rob Lodermeier Animation Supervisor, Flying Bark

CHOOSE YOUR SPECIALISATION

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Specialisation is an integral part of our courses and enables students to hone their skills in a focused area within the broader world of animation and visual effects. It promotes a higher level of creative and technical expertise and helps students determine the career pathway that will lead them to the industry. 

1
REVIEW ALL AVAILABLE COURSE MAJORSChoose from either concept art or 2D animation as your specialisation (major). Read about each option in more detail below.
2
SELECT YOUR MAJOR (SPECIALISATION)When deciding on your area of specialisation, it's important to consider your interests and strengths, along with your career aspirations.
3
HONE YOUR SKILLS AND BUILD A TAILORED PORTFOLIOStudy comprehensive units dedicated to your major each trimester, including building a professional showreel that focuses on your specialisation.
  • 2D Animation
  • Concept Art

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The 2D animation specialisation will help you develop foundational knowledge in this digital art form through an exploration of the 12 principles of animation, executing core animation principles such as timing, spacing and overlapping action in Toon Boom Harmony. Guided by professional animators with years of experience, you'll also learn principles of biology, physiology and anatomy as you bring humans and quadrupeds to life in 2D.

Add appeal and stylisation to your animated scenes by exploring effects and camera techniques. You will also spend time studying cutout animation, a stop-motion animation technique. Apply these lessons to create a two-character scene with dialogue to add to your portfolio, which you'll spend time curating in the final trimester.

 

 

Creative Concepts & Principles

Industry Concepts, Processes & Capabilities

2D Animation Specialisation
1 Film & Game Principles, Concepts & Innovations Industry Overview Fundamentals of 2D Animation
2 Art & Design Concepts & Principles Communicate! Mode, Purpose & Context Acting & Creature Animation
    DIPLOMA EXIT  
3 Concepts & Principles of Story & Visual Narrative Identifying & Solving Problems Advanced Acting for 2D Animation
4 Concepts & Principles of Lighting & Cinematography Managing Projects & Creative Assets Cutout Animation
5 Leading with Integrity Establishing & Sustaining Your Business Advanced Cutout Animation
6 Stepping into Industry Marketing Yourself & Your Work 2D Animation Capstone
    BACHELOR EXIT  
 

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The concept art specialisation covers creature, character, props, and environment design, plus matte painting, photo-bashing, and paint-over techniques. You'll apply line, value and colour theory, human anatomy, clothing, perspective, proportions, and material physics to your work, then lighting and rendering it for a more polished finish. Your artwork will take shape in both 2D and 3D using the latest industry software, including Photoshop, Blender, and Zbrush.

Examine a range of artistic styles as the basis for developing and refining your own style, and use this evolving knowledge to create concept pieces for inclusion in your personal portfolio, which will be a focus in the final trimester along with career development.

 

 

Creative Concepts & Principles

Industry Concepts, Processes & Capabilities

Concept Art Specialisation
1 Film & Game Principles, Concepts & Innovations Industry Overview Developing Visual Concepts
2 Art & Design Concepts & Principles Communicate! Mode, Purpose & Context Rendering Techniques & Character Drawing
    DIPLOMA EXIT  
3 Concepts & Principles of Story & Visual Narrative Identifying & Solving Problems Layout, Level Design & Composition
4 Concepts & Principles of Lighting & Cinematography Managing Projects & Creative Assets Characters, Creatures & Enhanced Workflows
5 Leading with Integrity Establishing & Sustaining Your Business 3D Concept Art Workflows
6 Stepping into Industry Marketing Yourself & Your Work Concept Art Capstone
    BACHELOR EXIT  
 

CREATE AN INDUSTRY READY PORTFOLIO

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CGSI's curricula are designed with a deep understanding of the importance of building your professional portfolio. We ensure our students produce work that will showcase their skills and professionalism and make a compelling case to potential employers or clients.

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TRAINING AND GUIDANCE FROM INDUSTRY PROS

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Learning directly from creative industry experts offers invaluable insights and firsthand knowledge that can accelerate your growth and enhance your skills.

TOUCH
Brandon Reimchen Concept Art
Resident Evil
After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a concept artist. Since then, he has produced work for EA, Activision, Capcom, and Disney Interactive.
Brandon Reimchen Concept Art
Resident Evil
TOUCH
Scott Claus 2D Animation
Tarzan
While at Disney and DreamWorks Scott animated classics like Pocahontas, Hunchback of Notre Dame and Road to El Dorado. He later won an Oscar for Best Special Effects for Life of Pi.
Scott Claus 2D Animation
Tarzan
TOUCH
Tyler James Concept Art
World of Warcraft
Award-winning artist Tyler has worked with major clients like Cryptozoic and Blizzard on titles including Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warcraft, and RWBY.
Tyler James Concept Art
World of Warcraft
TOUCH
Sykosan 2D Animation
Love, Death & Robots
Sykosan is a 2D animation filmmaker with expertise covering all stages of the animation process and a unique style of modern western and Japanese influences.
Sykosan 2D Animation
Love, Death & Robots
TOUCH
Kathy Constantin Core
Thor: Ragnarok
Dr Kathy Constantin has worked in both production and recruitment in high-end visual effects; her credits include Captain Marvel, Jungle Cruise, Mortal Kombat, Ford vs. Ferrari, X-Men: Dark Phoenix, and many more.
Kathy Constantin Core
Thor: Ragnarok
TOUCH
Magdalena Bisogni Core
Tarzan
Mags has over 20 years of experience in production and talent management in high-end visual effects. Her credits include Spider-Man: Far from Home, Captain Marvel, Jojo Rabbit, Game of Thrones, John Wick and many more.
Magdalena Bisogni Core
Tarzan

"CG Spectrum was hands down the best decision I've made for my career."

The learning material and staff were great and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry.

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Alan Robinson
VFX Compositing Graduate

"CG Spectrum was hands down the best decision I've made for my career."

The learning material and staff were great and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry.

alanrobinson-rounded

Alan Robinson
VFX Compositing Graduate

"CG Spectrum was hands down the best decision I've made for my career."

The learning material and staff were great and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry.

alanrobinson-rounded

Alan Robinson
VFX Compositing Graduate

"CG Spectrum was hands down the best decision I've made for my career."

The learning material and staff were great and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry.

alanrobinson-rounded

Alan Robinson
VFX Compositing Graduate

Studios that have hired our graduates

THE DATA SPEAKS FOR ITSELF

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Creative technology is experiencing remarkable growth, making it an ideal time to start building the in-demand skills needed for a fulfilling career in film and games.

$2.32T Global entertainment & media value
30% Projected Growth by 2027
2.5M Expected Global Jobs Worldwide by 2027
$81K Mid-range Annual Salary

*Data sourced from PwC and Glassdoor

Career Pathways

This course can open the door to many careers within the creative industry. Throughout your studies, and depending on your major, you'll build the skills to support you in the following careers:

  • 2D Animator
  • Concept Artist
  • Illustrator
  • Splash Art Illustrator
  • Storyboard Artist

2D Animator

A 2D animator brings static images to life by creating a sequence of hand-drawn or digitally created frames that, when played in rapid succession, create the illusion of movement in a two-dimensional space.

$70,000 /yr*

*Average Base Pay (Glassdoor)

2D Animator

A 2D animator brings static images to life by creating a sequence of hand-drawn or digitally created frames that, when played in rapid succession, create the illusion of movement in a two-dimensional space.

$70,000 /yr*

*Average Base Pay (Glassdoor)

Concept Artist

Concept artists develop the initial visual depictions of characters, props, environments, etc., from a script or creative brief. They often help set the tone and style of a project, giving life to an abstract idea. 

$70,000 /yr*

*Average Base Pay (Glassdoor)

Concept Artist

Concept artists develop the initial visual depictions of characters, props, environments, etc., from a script or creative brief. They often help set the tone and style of a project, giving life to an abstract idea. 

$70,000 /yr*

*Average Base Pay (Glassdoor)

Illustrator

Often working from a creative brief, a digital illustrator creates a narrative image that tells a story, conveys an emotion or mood, or sells a concept or product. Their work can be both hand-drawn and/or digitally drawn.

$71,800 /yr*

*Average Base Pay (Glassdoor)

Illustrator

Often working from a creative brief, a digital illustrator creates a narrative image that tells a story, conveys an emotion or mood, or sells a concept or product. Their work can be both hand-drawn and/or digitally drawn.

$71,800 /yr*

*Average Base Pay (Glassdoor)

Splash Art Illustrator

Splash art is the digital art displayed between levels or loading screens in video games. Splash art illustrators are used for games that play individual matches or have frequent load screens. They also create art for a game’s auxiliary media.

$71,800 /yr*

*Average Base Pay (Glassdoor)

Splash Art Illustrator

Splash art is the digital art displayed between levels or loading screens in video games. Splash art illustrators are used for games that play individual matches or have frequent load screens. They also create art for a game’s auxiliary media.

$71,800 /yr*

*Average Base Pay (Glassdoor)

Storyboard Artist

Storyboard artists are visual storytellers who convert written scripts, drawing images to map out the action, framing, and key scenes in a script. Their work acts as a visual guide for how a  production will play out, whether it's a film, animation, commercial, or video game.

$62,800 /yr*

*Average Base Pay (Salary Expert)

Storyboard Artist

Storyboard artists are visual storytellers who convert written scripts, drawing images to map out the action, framing, and key scenes in a script. Their work acts as a visual guide for how a  production will play out, whether it's a film, animation, commercial, or video game.

$62,800 /yr*

*Average Base Pay (Salary Expert)

The best thing that has ever happened to my career!

"I feel like I’ve improved not only as an artist but as a professional as a whole. The doors really open for us all, and there’s nothing I’d change."

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Clara TIllustrator

YOUR CREATIVE CAREER STARTS HERE

Get your course guide and speak with our admissions team to discuss how we can help you achieve your career goals.

QUESTIONS? WE'VE GOT ANSWERS

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Our FAQ section provides additional information about our digital art courses to help you make an informed decision about your higher education in creative technology.

What are the admission requirements?

Below are the entry requirements for both Australian citizens and international students.

 

Australian Citizens & Residents: School Leavers

School leavers must satisfy the following requirements:

EITHER An Australian Senior Secondary Certificate of Education (Year 12 certificate) or equivalent; A Certificate IV or higher qualification (for example, a TAFE Diploma) or higher

AND A portfolio of original work demonstrating skills relevant to the selected major (Digital Art only).

 

Australian Citizens & Residents: Non-school Leavers

EITHER An Australian Senior Secondary Certificate of Education (Year 12 certificate) or equivalent; A Certificate IV or higher qualification (for example, a TAFE Diploma) or higher

AND A portfolio of original work demonstrating skills relevant to the selected major for those applicants who do not meet the requirements of entry criteria 1 or 2 above.

Domestic applicants whose qualifications were completed in programs where English was not the language of instruction must also meet CGSI’s IELTS (or equivalent) entry requirements specified in the English Language Proficiency Assessment Policy (see bullet points below).

 

Non-visa Holding Online International Student

Non-visa-holding online international students must also satisfy one of the following requirements:

EITHER A Senior Secondary Certificate of Education or equivalent; A Certificate IV or higher qualification (for example, a TAFE Diploma) or higher

AND a portfolio of original work demonstrating skills relevant to the selected major for those applicants who do not meet the requirements of entry criteria 1 or 2 above.

Applicants for admission to all courses at the Institute are required to demonstrate and meet one of the following minimum English Language Proficiency standards:

EITHER Successful completion of secondary education, or an Australian Qualification Framework (AQF) award at Level 4 or above, in which English was the medium of instruction and assessment, and the final year of study was undertaken during the five (5) years immediately prior to commencement of study with CGSI; 

OR achieving the minimum requirements of an approved English Language test (as per the bullet points below) within two (2) years prior to the commencement of study. Minimum requirements for each respective test are as follows:

  • IELTS Academic (International English Language Testing System): Overall Band Score 6.0 with a minimum sub-score of 5.5 in writing, reading, speaking and listening.
  • TOEFL (Test of English as a Foreign Language) Internet-Based Test (iBT): 75 or better overall and no score less than 17.
  • PTE Academic (Pearson Test of English Academic): Overall score of 54 with no sub-score less than 46.

Applicants to any of the CGSI courses must provide documentary evidence that they meet English Language Proficiency requirements.

 

Special and/or alternative entry: Articulation pathway admissions Articulation arrangements are being explored with a number of providers for students who meet the entry requirements for CGSI’s courses. These arrangements cover a pathway from AQF level 5 diploma qualifications.

Diploma-holding applicants seeking credit for the first two trimesters of the bachelor program must demonstrate the currency of their technical skills prior to this credit being applied. This may require an interview and/or a technical proficiency assessment.

 

What software will I need?

Your studies will require you to download and get acquainted with a variety of software. Some of your software requirements will depend on your major (specialisation).

General:

2D Animation Specialisation:

Concept Art Specialisation:

 

What are the hardware requirements?

Students will require a MAC/PC and a compatible graphics tablet. We recommend a minimum of 32GB RAM.

Please note: Mobile OS tablets can not be used because the software we teach is not available on these devices.

See below for more info on hardware specifications based on the required software.

General:

2D Animation Specialisation:

Concept Art Specialisation:

Please note: as the software we use is regularly updated, please check the specs against the latest available version at the time of enrolling.

 

Do you offer Financial Aid?

CG Spectrum Institute ensures that individuals can access high-quality education and professional development without significant financial barriers, empowering them to achieve their goals and excel in their chosen fields.

Australian Students:

All higher education AQF Award Courses offered at CGSI are supported by the Australian Government’s FEE-HELP program.

Domestic students who meet specific eligibility criteria can access FEE-HELP, which allows them to borrow money for all or part of their tuition fees and repay the loan through the tax system once their income reaches a certain threshold.

For more information, please head to the Tuition and Fees page on our website.

International students:

There is a range of financing options suited to your situation and country. Please contact our friendly admissions team for more information on how we can support your learning journey.

 

Is this course Accredited?

CG Spectrum Institute is registered with the Tertiary Education Quality and Standards Agency (TEQSA).

All CGSI degrees and diplomas are accredited, providing students with credible and recognised qualifications.

About TEQSA:

TEQSA stands for the Tertiary Education Quality and Standards Agency. It is an independent regulatory body in Australia responsible for assuring the quality and standards of higher education institutions. 

TEQSA-accredited qualifications are widely recognised, allowing students to pursue further studies or employment opportunities around the world.

 

How do I apply?

Ready to take the next step toward your future? Head to our application page now to start your creative journey with us. Whether you're aspiring to learn, grow, or advance your career, our application process is your gateway to a world of opportunities. Don't wait any longer; seize the moment and begin your application today. Your future awaits!

APPLY NOW

 

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STILL NEED HELP DECIDING?

If you still have questions, require more information on our degrees and diplomas, or are unsure about admission requirements, contact our helpful course advisors.